![]() The sim is available to purchase from Steam now.įor more rFactor 2 goodness you really do need to check out our rFactor 2 sub forumhere at RaceDepartment. RFactor 2 is a racing simulation created by Image Space Incorporated and continued development undertaken by Studio 397. You can see a full list of the latest build release official content below: With the release of the F2 and Sao Paulo now completed, Studio 397 have now gone a long way towards bringing the vast majority of first party car and track content to the latest DX11 standards. Softened shifts, this should make up-shifts more harmonious especially in mid-corner.Front ARB now displays stiffness to make it clearer.Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.Rear ARB increased to be bit stiffer and better match the data.Set default brake pressure to realistic typical usage.Reduced flatspot intensity on front tyres.Added optional caster upgrade to help increase the cornering forces in the FFB.Correction to low downforce package to add stability.Minor tyre tweaks to include more damping.Lower initial tyre temperatures and more pressure buildup.AI correlation tweaks to slightly decrease grip.AI improvements to help launch on race starts.Some of you have probably already noted the change log and intention to update to DX11 in the recent rFactor 2 Development Roadmappost released yesterday, and true to their word the development studio have come good on the release and updated both the Brazilian Grand Prix hosting Sao Paulo circuit to the latest DX11 standards as well as bringing a massive and rather impressive list of enhancements to the now rather old Formula Two car, a machine often criticised when it released very early in the life of rFactor 2 (under the guidance of Image Space Incorporated). ![]() Studio 397 have released a new update for rFactor 2 that adds a rather considerable list of improvements to the Formula Two car as well as bringing new content to DX11 standards.
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